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Во что поиграть вечером
Get To Orbit
A 2D pixel-art score-chaser built on real orbital mechanics. Launch, pitch over, coast, and circularise into the exact orbit each contract asks for, then hold it for one full lap before the fuel runs out. Ten missions, three hulls, and a gold tier tuned past the developers' own autopilot.
- Разработчик
- GTO Team
- Издатель
- GTO Team
- Дата выхода
- 02.10.2026
- Платформы
- Windows, Linux
Последнее обновление
Об игре
"Orbit is sideways speed, not height. Straight up buys you a view and a return trip — the planet is patient."Get To Orbit is a score-chaser about real orbital mechanics. Every mission is a contract: an exact orbit, drawn to scale in the brief, and a tank of fuel sized to keep the flight honest. Launch, pitch over, let gravity do the turning, coast to apoapsis, and circularise — then hold the band for one full lap. The physics is true conic sections all the way down; nothing is on rails except you, if you fly well.Ten contracts, no fillerTolerance bands that tighten until they thread a needle. Elliptical targets with alignment locks. A salvage job that starts in somebody else's orbit — "1800 up top, 580 scraping the weather." One mission flown retrograde, against every chart. An tmosphere thick as soup where heat, not
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gravity, is the enemy. And a finale on a heavier world: "a summit near escape, and fuel for exactly one honest try."Scored like you mean itEvery flight is scored out of 1000 — half for accuracy (dead centre of the band, not just inside it), a third for fuel burned against a physics-derived par, the rest for getting it done without extra laps. Bronze, silver and gold stars on every mission, a Steam leaderboard for each, and 19 achievements — six of them epitaphs, because there are exactly six ways to die out here and each deserves a plaque. Gold is tuned past our own reference autopilot on the last two missions. It is reachable. We checked.Flight School, flown for realThe tutorial doesn't play videos. Every lesson runs the actual simulation — the ascent lesson flies a real rocket through the real physics into a real orbit, shown from two synchronised seats: orbit map and cockpit close-up.Features Ten-mission campaign of real two-body orbital mechanics — apoapsis,periapsis, eccentricity and alignment targets, with time warp for the long coasts Three hull families: the nimble Kestrel X-1, the honest Sparrow MK-1, andThe Jeff, a laden freighter that turns like a monument Score attack throughout — 1000-point flights, three star tiers, a leaderboard per mission Full controller support An ambient soundtrack whose layers loop at prime lengths, so the combination never quite repeats.
Скриншоты
Что учесть перед запуском
- Одиночная игра
- Есть
- Геймпад
- Полная поддержка
Отзывы в Steam
Проверено 21.10.2026 16:08 UTC. Данные давно не обновлялись.
Слишком мало свежих отзывов для вывода о тенденции.
Системные требования
Windows
Минимальные
- ОС
- Windows 10 (64-bit)
- Процессор
- Any 64-bit dual-core CPU
- Оперативная память
- 2 GB ОЗУ
- Видеокарта
- Any GPU with OpenGL 3.3 support (Intel HD 4000 / 2012 or newer)
- Место на диске
- 250 MB
- Звуковая карта
- Any
- Дополнительно
- Renders via OpenGL 3.3 — no Vulkan or DirectX required. Fully playable with keyboard or controller.
Linux
Минимальные
- ОС
- Ubuntu 22.04+, SteamOS 3, or equivalent (64-bit)
- Процессор
- Any 64-bit dual-core CPU
- Оперативная память
- 2 GB ОЗУ
- Видеокарта
- Any GPU with OpenGL 3.3 support (Mesa drivers fine)
- Место на диске
- 250 MB
- Звуковая карта
- Any
- Дополнительно
- Renders via OpenGL 3.3 — no Vulkan or DirectX required. Fully playable with keyboard or controller.
Значимые обновления
Динамика цены и онлайна
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